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People's Republic of ChinaUnits, Weapons & Strategy

Mass and saturation: cheap numerous infantry, Type 99A tanks, PHL-16 rocket artillery, Z-10 gunships and DF ballistic missiles.

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01

How to play this nation

China wins by numbers. Infantry is cheaper, so flood the map early, capture every oil derrick and swarm the enemy before they tech up. PHL-16 rocket launchers and Z-10 helicopters add punch, and the DF missile storm can erase a whole base.

02

Units

Combat Dozer

Combat Dozer

Light armor

Constructs base structures.

Cost
$1,000
Health
475
Speed
11
Shaanxi Supply Truck

Shaanxi Supply Truck

Light armor

Hauls supplies from supply fields to your depot.

Cost
$600
Health
380
Speed
15
PLA Rifleman

PLA Rifleman

InfantryGround

QBZ-191 infantry. Cheap and numerous.

Cost
$175
Health
114
Speed
6
Range
34m
Firepower
30
HJ-12 Team

HJ-12 Team

InfantryGround & air

Anti-tank missile team.

Cost
$250
Health
105
Speed
6
Range
42m
Firepower
27
Engineer

Engineer

Infantry

Captures oil derricks and enemy structures.

Cost
$325
Health
86
Speed
6
Dongfeng Mengshi

Dongfeng Mengshi

Light armorGround & air

Fast 4x4 with heavy machine gun.

Cost
$500
Health
247
Speed
22
Range
36m
Firepower
56
Type 99A

Type 99A

Heavy armorGround

Main battle tank with arrowhead reactive armor.

Cost
$800
Health
494
Speed
13
Range
46m
Firepower
34
ZBD-04A IFV

ZBD-04A IFV

Heavy armorGround & air

Infantry fighting vehicle with 30mm cannon.

Cost
$600
Health
426
Speed
15
Range
40m
Firepower
93
PGZ-09

PGZ-09

Light armorGround & air

Twin 35mm self-propelled anti-aircraft gun.

Cost
$675
Health
361
Speed
13
Range
60m
Firepower
114
PHL-16

PHL-16

Light armorGround

Long-range multiple rocket launcher.

Cost
$1,175
Health
304
Speed
13
Range
155m
Firepower
50
Z-10 Thunderbolt

Z-10 Thunderbolt

AircraftGround

Attack helicopter with HJ-10 missiles.

Cost
$1,225
Health
399
Speed
24
Range
48m
Firepower
159
03

General powers

Wing Loong Strike

Wing Loong Strike

Precision missiles on a target.

Cooldown
110s
Radius
8m
PHL Saturation Barrage

PHL Saturation Barrage

Heavy shells rain on an area.

Cooldown
140s
Radius
22m
DF Ballistic Missile Storm

DF Ballistic Missile Storm

Superweapon

A storm of ballistic missiles.

Cooldown
270s
Radius
34m
04

Buildings

Command HQ

Command HQ

Heart of your base. Builds dozers.

Cost
$2,000
Power
+5
Power Plant

Power Plant

Generates +10 power.

Cost
$600
Power
+10
Barracks

Barracks

Trains infantry.

Cost
$500
Power
-1
Supply Depot

Supply Depot

Supply drop-off. Builds trucks. Comes with one truck.

Cost
$1,500
Power
-1
War Factory

War Factory

Builds vehicles.

Cost
$2,000
Power
-2
PLA Airfield

PLA Airfield

Builds and services gunships.

Cost
$1,500
Power
-2
Guard Tower

Guard Tower

Defensive gun emplacement.

Cost
$800
Power
-1
Range
52m
Bunker Cannon

Bunker Cannon

Heavy anti-armor bunker.

Cost
$1,100
Power
-2
Range
56m
SAM Site

SAM Site

Anti-air missiles. Can intercept some projectiles.

Cost
$900
Power
-2
Range
85m
Central Command Uplink

Central Command Uplink

Unlocks advanced units and general powers.

Cost
$2,500
Power
-3
DF-26 Missile Brigade

DF-26 Missile Brigade

Superweapon: ballistic missile storm.

Cost
$5,000
Power
-6
05

Nations

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