
01
River Valley
Two bases divided by a river with three fords.
- Players
- 2
- Size
- 0.6km
- Terrain
- Arid
- Oil derricks
- 6
Theatres of war
Every map is built for a different kind of fight: chokepoints, open desert, water crossings and contested oil fields. Spawns are numbered; gold squares are oil derricks.

01
Two bases divided by a river with three fords.

02
Open desert with oil fields at the center.

03
Four-way battle around a central lake.

04
Basalt plateau split by a ridge with three passes and volcanic hills.

05
Snowfields, pine forests and frozen lakes.

06
A sea channel with two land bridges; oil rigs sit on the crossings.
07
A new procedurally generated battlefield every game.
08
A new procedurally generated four-player battlefield every game.
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